Solving the Puzzle/Walkthrough

The chapter begins with Norman in his office in the police station, using ARI to review the evidence he has collected thus far. He is paid a brief visit by Blake, who is either smug (if Ethan evaded arrest or Norman turned the interrogation room camera off before freeing him) or angry (if Norman did not turn the camera off before freeing Ethan). After Blake leaves, the player must look through the clues found in a previous chapter to find Shaun's location and the true identity of the Origami Killer.

The clues Norman must use are:


 * Gas station receipts, available if the player executed the last QTE correctly during the fight with the Origami Killer.
 * The .45 caliber pistol that was used to kill Paco, available if Norman found it while investigating Paco's office in the Blue Lagoon.
 * Video of Norman fighting the Origami Killer.

Note that Norman does not need to use the pistol and the video; he only needs one of them. The gas station receipts are a must - if Norman does not have them, he will be unable to solve the case. First, open the clues section and analyze the gas station receipts. This will bring up a zone where the killer lives. Second, analyze the pistol; Norman comments that it was impounded in a police case, and should still be in lockup. Alternatively, look at the video of the fight with the killer and pause it at any frame where the gold watch is visible. Norman will remember that the police department awards similar watches to cops that are promoted to lieutenant. After doing either of these, the new clue "Killer is or was a cop?" appears, and Norman is given the option of accusing Blake or continuing to investigate. Choose the latter. Geo-analyze the "Killer is or was a cop?" clue to narrow down the geoprofiling zone obtained by analyzing the gas receipts. Norman discovers that there is only one cop in the geoprofiling zone, and that the cop owns a warehouse on the docks. After this, Norman will leave. If Norman takes too long to solve the case, he will die from overexposure to the ARI. After 2 minutes, the simulated environment becomes noticeably windier. After 4 minutes have passed, the environment starts to turn red. After 6 minutes, lightning will flash, the sky will darken, and Norman's right eye will start to bleed. After 2 more minutes have passed, Norman's left eye will start to bleed. After 10 minutes total, Norman will die. If you start to run out of time, you can always choose to close the ARI and give up, though this will prevent Norman from finding the warehouse.

If Norman chooses to accuse Blake, whether he is given the option to back off or not depends on whether he noticed the watch clue before choosing to accuse him. If he found it, he can choose to back off and continue investigating; if he did not, he will not be given this option. Choosing not to back off or failing to find the watch clue results in Norman attempting to arrest Blake at gunpoint in front of the entire police station. This in turn leads to Norman being reprimanded in Captain Perry's office before being removed from the case.

Note that if Norman gave up or accused Blake, he can still make it to the warehouse if Madison chooses to call him in "Killer's Place."