Thread:Evil Asch/@comment-3280229-20121018011907

I'm sorry, but I'm going to have to delete your article entitled "Plot Holes" - It's not that you did a bad job; it's for multiple reasons.

First of all, a plot hole is not when something in a story is not fully explained. It is when something in a plot contradicts itself. For example, if two characters are trapped in a dungeon in one scene, and are walking around freely in the next, with no explanation to how they got out. However, if it makes sense in theory, it's probably not a plothole.

Ethan's blackouts have been explained by David Cage. There was originally an explanation to explain why he experienced them, and that was that he originally had a spiritual connection with Shelby after he witnessed Jason's death. But this introduced a supernatural element to the game which is not present in any other parts, and so it was cut from the final release. That COULD be a plothole, and should be noted in Ethan's trivia.

Jason's death was also partially explained. Apparently, there was originally supposed to be a shot of his head smashing against the concrete, but this was also cut since they were asked to make the game more suitable for younger audiences. Jason's odd behavior is likely due to him having some sort of autism, which is never explained because it's honestly not important. Jason's death left Ethan is deep grief and depression, and that's really all that matters.

Madison knowing Shelby's name isn't all that important either. What's important is the drama it induces, since it implies that Ethan is the killer. Yes, this could be viewed as lazy writing. But it's not a plothole. There are multiple explanations as to why she could possibly knew his name. For all we know, she could have interviewed him before. He could have been a mutual friend. But nothing contradicts itself.

Thank you for all your editing either way :) 