Ethan and Shaun spend an afternoon in the park. As Ethan the player can select options to discover Ethan's thoughts about his current relationship with Shaun, discuss school and other minor topics with Shaun, and even play games with Shaun. The player also has the option to buy Shaun some Chewies as a snack. Eventually Ethan will decide to leave, telling Shaun it looks like heavy rainfall is coming. Shaun asks to ride on the carousel as they're leaving. Ethan buys a ticket for Shaun and Ethan's vision begins to fade; he suffers similar symptoms as he did after putting Shaun to bed in a previous chapter, then blacks out.
Pay attention to the time you enter the park and what Shaun is wearing. The time is 4:15 and he is wearing a beige coat with green pants. This is used in the "Welcome, Norman" chapter and related to the Got to Remember trophy.
Talk to Shaun about school. Then either pick up the boomerang, or play with Shaun on the swings, seesaw, or merry-go-round. After doing two of these, pick up sweets for Shaun. This will trigger the Good Friends trophy. Then, pay for the carousel and Ethan will suffer from a blackout.
- Good Friends – Successfully finish playing two games with Shaun and buy him candy.
Chapters played as Ethan (in chronological order) - Prologue | The Mall | Father and Son | The Shrink | The Park | Where's Shaun? | Paparazzi | Lexington Station | The Motel | The Bear | The Butterfly | The Lizard | Fugitive | The Shark | On the Loose | The Rat | The Old Warehouse
Chapters played as Scott (in chronological order) - Sleazy Place | Hassan's Shop | Suicide Baby | A Visitor | Kramer's Party | The Golf Club | Manfred | Eureka | The Cemetery | Flowers on the Grave | Trapped | Face to Face | Hold My Hand | Origami Killer
Chapters played as Norman (in chronological order) - Crime Scene | Welcome, Norman | Kick Off Meeting | Nathaniel | Covered Market | Shrink and Punches | Jayden Blues | Under Arrest | Mad Jack | Fish Tank | Solving the Puzzle | The Old Warehouse